HW5: IFS Spheres
CS 481/681 2007 Homework, Dr. Lawlor
Render a 3D Iterated Function System (IFS) of your choice using
little fixed-radius spheres. You can use any IFS rendering method
you like. I recommend really low-resolution spheres, like:
glutSolidSphere(0.01,3,4);
Using very low-polygon spheres lets you draw more of them at a given framerate.
This assignment is due at midnight on Thursday, Febrary 8. Please
turn in ALL source code used for this assignment, unless you used my
libraries, in which case only turn in main.cpp and your modified
shaders. Turn everything in on blackboard.