CS484: Computer Graphics Fundamentals
Learn the fundamentals of computer graphics including vector and matrix mathematics, 2D and 3D primitives, rendering algorithms, and application design.
(3,0 Credit hours)
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Jonathan Metzgar
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- Assistant Professor, Computer Science
- University of Colorado at Colorado Springs, 2018, Ph.D.
- Computer graphics, physically based rendering, dynamical systems & AI
- Duckering 543
- 907-474–6104
- jbmetzgar@alaska.edu
- Metzgar's Main Page
- Metzgar's Faculty Page
- Office Hours
- Mondays 9 a.m. to noon and 5 p.m. to 6 p.m.
- Wednesdays 9 a.m. to noon and 5 p.m. to 6 p.m.
- By Appointment
CS480/680 Fall 2018 Computer Graphics Fundamentals Syllabus (618.3 KB)