CS 481/681 - Topics in Computer Graphics

Meeting time: 11:30-1:00pm
Room 104 Chapman Building
University of Alaska Fairbanks

UAF CS F481/F681
3.0 Credits, Spring 2010
Prerequisite: CS 381 (Graphics)

Instructor: Dr. Orion Lawlor
lawlor@alaska.edu, 474-7678
Office: 201E Chapman
Hours: 2-3 TR (or whenever!)

Optional Textbooks: Computer Graphics: Principles and Practice in C, Foley & van Dam
and
GPU Gems vols 1-3.
Lecture Notes Example Code Homework
  • proj2d: Turn in your final project 2 code on Blackboard by midnight Wendesday, May 12. (modified 2010-05-07)
  • proj2c: Be ready to give a 10-minute in class presentation this Tuesday, May 4! (modified 2010-04-29)
  • proj2b: Turn in your rough draft project 2 code on Blackboard by midnight Thursday, April 22. (modified 2010-04-15)
  • proj2: Be ready to describe your project 2 topic in class on Thursday, April 15. (modified 2010-04-14)
  • HW4: Turn in a 3D model and 2D image on Blackboard by midnight Thursday, April 8. (modified 2010-04-01)
  • proj1d: Turn in your final project 1 code on Blackboard by midnight Tuesday, March 30. (modified 2010-03-24)
  • proj1c: Give a 10-minute presentation on your project in class on Tuesday, 2010-03-23. This is a chance to talk about your approach, as well as show us your pretty pictures and/or code. PowerPoint is *not* required, but having a few illustrations prepared is an excellent idea. (modified 2010-03-18)
  • proj1b: Turn in your project 1 rough draft code on Blackboard by midnight Tuesday, March 16. (modified 2010-03-18)
  • proj1: First project topic due in class Tuesday, March 2. (modified 2010-03-18)
  • HW3: Turn in a bumped-reflection GPU raytracer on Blackboard by midnight Thursday, 2010-02-18. (modified 2010-02-13)
  • HW2: Turn in a multiple-ellipse GPU raytracer on Blackboard by midnight Thursday, 2010-02-11. (modified 2010-02-05)
  • HW1: Turn in a simple GPU raytracer using GLSL shaders. Turn in on Blackboard by midnight Tuesday, 2010-02-02. (modified 2010-01-22)

Reference Material